|
|
|
Scare Card
A card which may well turn the best hand into trash. If you have Tc-8c and the
flop comes Qd- Jd-9s, you almost assuredly have the best hand. However, a turn
card of Td would be very scary because it would almost guarantee that you are
now beaten.
Second-best hand
A hand, which is good, but not good enough to be the winning one.
Second Pair
A pair with the second highest card on the flop. If you have As-Ts, and the
flop comes Kd-Th-6c, you have flopped second pair.
Sell
As in "sell a hand". In a spread limit game, this means to bet less
than the maximum when you have a very strong hand, hoping players will call
whereas they would not have called a maximum bet.
Semi-bluff
A powerful concept first discussed by David Sklansky. It is a bet or raise that
you hope will not be called, but you have some outs if it is. A semi-bluff may
be correct when betting for value is not correct, a pure bluff is not correct,
but the combination of the two may be a positive expectation play.
Set
Three of a kind when you have two of the rank in your hand, and there is one
on the board.
Short Stack
A number of chips that is not very many compared to the other players at the
table. If you have $10 in front of you, and everybody else at the table has
over $100, you are playing on a short stack.
Showdown
The point at which all players remaining in the hand turn their cards over and
determine who has the best hand - i.e. after the fourth round of betting is
completed. Of course, if a final bet or raise is not called, there is no showdown.
Side Pot
A pot created in which a player has no interest because he has run out of chips.
Example: Al bets $6, Beth calls the $6, and Carl calls, but he has only $2 left.
An $8 side pot is created that either Al or Beth can win, but not Carl. Furthermore,
any more bets that Al and Beth make go into that side pot. Carl, however, can
still win all the money in the original or "center" pot.
Slow Play
To play a strong hand weakly so more players will stay in the pot.
Split Pot
A pot which is shared by two or more players because they have equivalent hands.
Split Two Pair
A two pair hand in which one of each of your cards' ranks appears on the board
as well. Example: you have T9, the flop is T-9-5, you have a split two pair.
This is in comparison to two pair where there is a pair on the board. Example:
you have T9, the flop is 9-5-5.
Spread Limit
A betting structure in which a player may bet any amount in a range on every
betting round. A typical spread limit structure is $2-$6, where a player may
bet as little as $2 or as much as $6 on every betting round.
Straddle
An optional extra blind bet, typically made by the player one to the left of
the big blind, equal to twice the big blind. This is effectively a raise, and
forces any player who wants to play to pay two bets. Furthermore, the straddler
acts last before the flop, and may "re-raise."
String Bet
A bet (more typically a raise) in which a player doesn't get all the chips required
for the raise into the pot in one motion. Unless he verbally declared the raise,
he can be forced to withdraw it and just call. This prevents the unethical play
of putting out enough chips to call, seeing what effect that had, and then possibly
raising.
Structured
Used to apply to a certain betting structure in "flop" games such
as hold'em. The typical definition of a structured game is a fixed amount for
bets and raises before the flop and on the flop, and then twice that amount
on the turn and river. Example: a $2-$4 structured hold'em game - bets and raises
of $2 before the flop and on the flop; $4 bets and raises on the turn and river.
Suited
A hold'em starting hand in which the two cards are the same suit. Example: "I
had to play J-3 - it was suited."
|
 |
|
|